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Warblade 2013
Warblade 2013












warblade 2013

You can choose a new maneuver of any level you like, as long as you observe your restriction on the highest-level maneuvers you know you need not replace the old maneuver with a maneuver of the same level.

warblade 2013

In effect, you lose the old maneuver in exchange for the new one. Upon reaching 4th level, and at every even-numbered warblade level after that (6th, 8th, 10th, and so on), you can choose to learn a new maneuver in place of one you already know. See Table 3–1, page 39, to determine the highest-level maneuvers you can learn. You must meet a maneuver’s prerequisite to learn it. You learn additional maneuvers at higher levels, as shown on Table 1–3. Your maneuvers are not affected by spell resistance, and you do not provoke attacks of opportunity when you initiate one. A maneuver usable by warblades is considered an extraordinary ability unless otherwise noted in its description. Once you know a maneuver, you must ready it before you can use it (see Maneuvers Readied, below). The disciplines available to you are Diamond Mind, Iron Heart, Stone Dragon, Tiger Claw, and White Raven. Maneuvers: You begin your career with knowledge of three martial maneuvers.

warblade 2013 warblade 2013

#WARBLADE 2013 MOD#

With his blessing, I powered on and created the full mod, alongside assistance from Iridum77 for technical support (a role he regularly performs on mod projects of mine) and Entit圓7/Sam Warren as the announcer for the action-focused Announcer Pack 3.Weapon and Armor Proficiency: You are proficient with simple and martial melee weapons (including those that can be used as thrown weapons), light and medium armor, and all shields except tower shields. To ensure I was respectfully doing this, I got in touch with one of Edgar's close friends and co-workers, Simon Quincey, to discuss the usage of graphics and the creation of the mod. In light of this, for my modification, I sought to try and restore some of this content into the original and put my own spin on a number of graphical changes that I feel, if nothing else, freshen up the game many may've spent decades playing. For many years, Warblade has languished without official word as to the sequel. It was deeply saddening to hear the creator of one of my childhood games had passed, and without seeing his creative legacy through. Warblade II was a project I watched in anticipation, but when the sad news of Edgar Vigdal's death reached me, I was heart-broken. Now, as an adult and experienced modder, I asked the question every modder asks - can I add to this game somehow? Whilst the elusive Sol God Rank has never been on my profile, I still whiled away hundreds or even thousands of hours over the last eighteen years revisiting Warblade again and again. It's one of the earliest games I actually remember playing, and I spent hours chasing secrets, getting better, and hunting down all the ranks I could. Warblade came out in 2003, and I remember playing it with my dad fondly. Hey everyone, and welcome to the first released mod for the original Warblade on ModDB! Read on to check out graphical changes, a video in action, and a changelog, as well as a little personal anecdote about the game/mod.














Warblade 2013